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Nowhere to Run

Flash

When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.

Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Rulings

  • If a spell or ability you control targets a creature an opponent controls with hexproof and Nowhere to Run leaves the battlefield while that spell or ability is on the stack, that creature becomes an illegal target for that spell or ability. This includes Nowhere to Run's own triggered ability.2024-09-20
  • If a spell or ability targeting a creature an opponent controls with a ward ability is on the stack, causing Nowhere to Run to leave the battlefield won't cause that ward ability to trigger.2024-09-20
  • Ward abilities of creatures your opponents control won't trigger as long as Nowhere to Run is on the battlefield. It doesn't matter whether or not they have hexproof.2024-09-20

Nowhere to Run

rare
{1}{B}CMC 2

Enchantment

Set Wizards Play Network 2026Artista Jodie MuirNº 1

Preço

Normal $0.79 / R$ 4,58Foil $4.21 / R$ 24,42

Preços: TCGPlayer via TCGCSV (menor listado e mercado) · Cardmarket via Scryfall (tendência 30d) · CardTrader (menor oferta em estoque) · Cardhoarder (tix) · buylist CK via MTGJSON. Valores em R$ são estimativas. Não constitui dica de investimento, compra ou venda.

Flash

Legalidade

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
PauperNão legal
BrawlLegal
HistoricLegal
ExplorerNão legal

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